C#实现的添加水印图片/文字
using System; using System.Drawing; using System.Drawing.Imaging; using System.Drawing.Drawing2D; using System.IO; /* * * 使用说明: * 建议先定义一个WaterImage实例 * 然后利用实例的属性,去匹配需要进行操作的参数 * 然后定义一个WaterImageManager实例 * 利用WaterImageManager实例进行DrawImage()印图片水印 * DrawWords()印文字水印 * */ namespace Common.Utils { /// <summary> /// 图片位置 /// </summary> public enum ImagePosition { LeftTop, //左上 LeftBottom, //左下 RightTop, //右上 RigthBottom, //右下 TopMiddle, //顶部居中 BottomMiddle, //底部居中 Center //中心 } /// <summary> /// 字体集 /// </summary> public enum FontFamilys { CUSTOM, Arial, Batang, BatangChe, Calibri, Cambria, Candara, Consolas, Ebrima, Footlight_MT_Light, Kalinga, Kokila, Mangal, Symbol, Times_New_Roman, Webdings, 仿宋, 华文中宋, 华文仿宋, 华文宋体, 华文彩云, 华文新魏, 华文楷体, 华文琥珀, 华文细黑, 华文行楷, 华文隶书, 宋体, 幼圆, 微软雅黑, 新宋体, 方正姚体, 方正舒体, 楷体, 隶书, 黑体 } /// <summary> /// 水印图片的操作管理 /// </summary> public class WaterImageManager { private int padding = 0;//内容间隔 private string targetPicName = "_mixture_pic";//默认生成图片的文件名字 private string targetPicPath = "";//默认生成图片的目录 private ImageFormat picFormat = ImageFormat.Png;//默认生成图片的格式 public int Padding { get; set; } public string TargetPicName { get; set; } public string TargetPicPath { get; set; } public ImageFormat PicFormat { get; set; } /// <summary> /// 生成一个新的水印图片制作实例(默认) /// </summary> public WaterImageManager() { Padding = padding; TargetPicName = targetPicName; TargetPicPath = targetPicPath; PicFormat = picFormat; } /// <summary> /// 生成一个新的水印图片制作实例(有参) /// </summary> /// <param name="tragetPicName">生成合成图片的文件名称</param> /// <param name="tragetPicPath">生成合成图片的文件路径</param> /// <param name="padding">指定水印距离父容器边距</param> /// <param name="picFormat">指定生成合成图片的图片格式</param> public WaterImageManager(string targetPicName, string targetPicPath, int padding, ImageFormat picFormat) { this.Padding = padding; this.TargetPicName = targetPicName; this.TargetPicPath = targetPicPath.EndsWith(@"\") ? targetPicPath : targetPicPath + @"\"; this.PicFormat = picFormat; } /// <summary> /// 合成图片 /// </summary> /// <param name="sourcePictureName">源文件名(包括后缀)</param> /// <param name="sourcePicturePath">源文件路径</param> /// <param name="waterPictureName">水印文件名(包括后缀)</param> /// <param name="waterPicturePath">水印文件路径</param> /// <param name="alpha">透明度(0.1-1.0数值越小透明度越高)</param> /// <param name="position">位置</param> /// <returns>合成图片的完整路径</returns> public string DrawImage(string sourcePictureName, string sourcePicturePath, string waterPictureName, string waterPicturePath, float alpha, ImagePosition position) { // // 判断参数是否有效 // if (sourcePictureName == string.Empty || waterPictureName == string.Empty || alpha == 0.0 || sourcePicturePath == string.Empty || waterPicturePath == string.Empty) { return sourcePicturePath + sourcePictureName + "." + PicFormat.ToString().ToLower(); } if (!sourcePicturePath.EndsWith(@"\")) sourcePicturePath = sourcePicturePath + @"\"; if (!waterPicturePath.EndsWith(@"\")) waterPicturePath = waterPicturePath + @"\"; // // 源图片,水印图片全路径 // string _sourcePictureName = sourcePicturePath + sourcePictureName; string _waterPictureName = waterPicturePath + waterPictureName; if (!File.Exists(_sourcePictureName)) throw new FileNotFoundException(_sourcePictureName + " file not found!"); if (!File.Exists(_waterPictureName)) throw new FileNotFoundException(_waterPictureName + " file not found!"); string fileSourceExtension = System.IO.Path.GetExtension(_sourcePictureName).ToLower(); string fileWaterExtension = System.IO.Path.GetExtension(_waterPictureName).ToLower(); // // 判断文件是否存在,以及类型是否正确 // if (System.IO.File.Exists(_sourcePictureName) == false || System.IO.File.Exists(_waterPictureName) == false || ( fileSourceExtension != ".gif" && fileSourceExtension != ".jpg" && fileSourceExtension != ".png") || ( fileWaterExtension != ".gif" && fileWaterExtension != ".jpg" && fileWaterExtension != ".png") ) { return sourcePicturePath + sourcePictureName + "." + PicFormat.ToString().ToLower(); } // // 目标图片名称及全路径 // TargetPicPath = TargetPicPath.EndsWith(@"\") ? TargetPicPath : TargetPicPath + @"\"; string targetImage = TargetPicPath == string.Empty ? _sourcePictureName.Replace(System.IO.Path.GetExtension(_sourcePictureName), "") + TargetPicName + "." + PicFormat.ToString().ToLower() : TargetPicPath + TargetPicName + "." + PicFormat.ToString().ToLower(); // // 将需要加上水印的图片装载到Image对象中 // Image imgPhoto = Image.FromFile(_sourcePictureName); // // 确定其长宽 // int phWidth = imgPhoto.Width; int phHeight = imgPhoto.Height; // // 封装 GDI+ 位图,此位图由图形图像及其属性的像素数据组成。 // Bitmap bmPhoto = new Bitmap(phWidth, phHeight, imgPhoto.PixelFormat);//phWidth, phHeight, PixelFormat.Format24bppRgb imgPhoto // // 设定分辨率 // bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); // // 定义一个绘图画面用来装载位图 // Graphics grPhoto = Graphics.FromImage(bmPhoto); // //同样,由于水印是图片,我们也需要定义一个Image来装载它 // Image imgWatermark = new Bitmap(_waterPictureName); // // 获取水印图片的高度和宽度 // int wmWidth = imgWatermark.Width; int wmHeight = imgWatermark.Height; //SmoothingMode:指定是否将平滑处理(消除锯齿)应用于直线、曲线和已填充区域的边缘。 // 成员名称 说明 // AntiAlias 指定消除锯齿的呈现。 // Default 指定不消除锯齿。 // HighQuality 指定高质量、低速度呈现。 // HighSpeed 指定高速度、低质量呈现。 // Invalid 指定一个无效模式。 // None 指定不消除锯齿。 grPhoto.SmoothingMode = SmoothingMode.AntiAlias; // // 第一次描绘,将我们的底图描绘在绘图画面上 // grPhoto.DrawImage(imgPhoto, new Rectangle(0, 0, phWidth, phHeight), 0, 0, phWidth, phHeight, GraphicsUnit.Pixel); // // 与底图一样,我们需要一个位图来装载水印图片。并设定其分辨率 // Bitmap bmWatermark = new Bitmap(bmPhoto); bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); // // 继续,将水印图片装载到一个绘图画面grWatermark // Graphics grWatermark = Graphics.FromImage(bmWatermark); // //ImageAttributes 对象包含有关在呈现时如何操作位图和图元文件颜色的信息。 // ImageAttributes imageAttributes = new ImageAttributes(); // //Colormap: 定义转换颜色的映射 // ColorMap colorMap = new ColorMap(); // //我的水印图被定义成拥有绿色背景色的图片被替换成透明 // colorMap.OldColor = Color.FromArgb(255, 0, 255, 0); colorMap.NewColor = Color.FromArgb(0, 0, 0, 0); ColorMap[] remapTable = { colorMap }; imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap); float[][] colorMatrixElements = { new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f}, //red红色 new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f}, //green绿色 new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f}, //blue蓝色 new float[] {0.0f, 0.0f, 0.0f, alpha, 0.0f},//透明度 new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}};// // ColorMatrix:定义包含 RGBA 空间坐标的 5 x 5 矩阵。 // ImageAttributes 类的若干方法通过使用颜色矩阵调整图像颜色。 ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements); imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); // //上面设置完颜色,下面开始设置位置 // int xPosOfWm; int yPosOfWm; switch (position) { case ImagePosition.BottomMiddle: xPosOfWm = (phWidth - wmWidth) / 2; yPosOfWm = phHeight - wmHeight - Padding; break; case ImagePosition.Center: xPosOfWm = (phWidth - wmWidth) / 2; yPosOfWm = (phHeight - wmHeight) / 2; break; case ImagePosition.LeftBottom: xPosOfWm = Padding; yPosOfWm = phHeight - wmHeight - Padding; break; case ImagePosition.LeftTop: xPosOfWm = Padding; yPosOfWm = Padding; break; case ImagePosition.RightTop: xPosOfWm = phWidth - wmWidth - Padding; yPosOfWm = Padding; break; case ImagePosition.RigthBottom: xPosOfWm = phWidth - wmWidth - Padding; yPosOfWm = phHeight - wmHeight - Padding; break; case ImagePosition.TopMiddle: xPosOfWm = (phWidth - wmWidth) / 2; yPosOfWm = Padding; break; default: xPosOfWm = Padding; yPosOfWm = phHeight - wmHeight - Padding; break; } imgPhoto.Dispose();//释放底图,解决图片保存时 “GDI+ 中发生一般性错误。” // 第二次绘图,把水印印上去 // grWatermark.DrawImage(imgWatermark, new Rectangle(xPosOfWm, yPosOfWm, wmWidth, wmHeight), 0, 0, wmWidth, wmHeight, GraphicsUnit.Pixel, imageAttributes); imgPhoto = bmWatermark; grPhoto.Dispose(); grWatermark.Dispose(); // // 保存文件到服务器的文件夹里面 // if (!System.IO.Directory.Exists(TargetPicPath)) System.IO.Directory.CreateDirectory(TargetPicPath); try { imgPhoto.Save(targetImage, PicFormat); } catch (Exception e) { Console.WriteLine(e.Message); } imgPhoto.Dispose(); imgWatermark.Dispose(); return TargetPicPath + TargetPicName + "." + PicFormat.ToString().ToLower(); } /// <summary> /// 在图片上添加水印文字 /// </summary> /// <param name="sourcePicture">源图片文件名(包含后缀)</param> /// <param name="waterWords">需要添加到图片上的文字</param> /// <param name="alpha">透明度(取值区间(0.0,1.0])</param> /// <param name="position">位置</param> /// <param name="PicturePath">文件路径</param> /// <returns></returns> public string DrawWords(string sourcePictureName, string sourcePicturePath, string waterWords, float alpha, FontFamilys fontFamily, FontStyle style, ImagePosition position) { // // 判断参数是否有效 // if (sourcePictureName == string.Empty || waterWords == string.Empty || alpha == 0.0 || sourcePicturePath == string.Empty) { return sourcePicturePath + sourcePictureName; } if (!sourcePicturePath.EndsWith(@"\")) sourcePicturePath = sourcePicturePath + @"\"; // // 源图片全路径 // string _sourcePictureName = sourcePicturePath + sourcePictureName; if (!File.Exists(_sourcePictureName)) throw new FileNotFoundException(_sourcePictureName + " file not found!"); string fileExtension = System.IO.Path.GetExtension(_sourcePictureName).ToLower(); // // 判断文件是否存在,以及文件名是否正确 // if (System.IO.File.Exists(_sourcePictureName) == false || ( fileExtension != ".gif" && fileExtension != ".jpg" && fileExtension != ".png")) { return sourcePicturePath + sourcePictureName; } // // 目标图片名称及全路径 // string targetImage = TargetPicPath == string.Empty ? _sourcePictureName.Replace(System.IO.Path.GetExtension(_sourcePictureName), "") + TargetPicName + "." + PicFormat.ToString().ToLower() : TargetPicPath + TargetPicName + "." + PicFormat.ToString().ToLower(); //创建一个图片对象用来装载要被添加水印的图片 Image imgPhoto = Image.FromFile(_sourcePictureName); //获取图片的宽和高 int phWidth = imgPhoto.Width; int phHeight = imgPhoto.Height; // //建立一个bitmap,和我们需要加水印的图片一样大小 Bitmap bmPhoto = new Bitmap(phWidth, phHeight, imgPhoto.PixelFormat); //SetResolution:设置此 Bitmap 的分辨率 //这里直接将我们需要添加水印的图片的分辨率赋给了bitmap bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); //Graphics:封装一个 GDI+ 绘图图面。 Graphics grPhoto = Graphics.FromImage(bmPhoto); //设置图形的品质 grPhoto.SmoothingMode = SmoothingMode.AntiAlias; //将我们要添加水印的图片按照原始大小描绘(复制)到图形中 grPhoto.DrawImage( imgPhoto, // 要添加水印的图片 new Rectangle(0, 0, phWidth, phHeight), // 根据要添加的水印图片的宽和高 0, // X方向从0点开始描绘 0, // Y方向 phWidth, // X方向描绘长度 phHeight, // Y方向描绘长度 GraphicsUnit.Pixel); // 描绘的单位,这里用的是像素 //根据图片的大小我们来确定添加上去的文字的大小 //在这里我们定义一个数组来确定 int[] sizes = new int[] { 16, 14, 12, 10, 8, 6, 4, 2 }; //字体 Font crFont = null; //矩形的宽度和高度,SizeF有三个属性,分别为Height高,width宽,IsEmpty是否为空 SizeF crSize = new SizeF(); //利用一个循环语句来选择我们要添加文字的型号 //直到它的长度比图片的宽度小 for (int i = 0; i < 8; i++) { crFont = new Font(fontFamily.ToString(), sizes[i], style); //测量用指定的 Font 对象绘制并用指定的 StringFormat 对象格式化的指定字符串。 crSize = grPhoto.MeasureString(waterWords, crFont); // ushort 关键字表示一种整数数据类型 if ((ushort)crSize.Width < (ushort)phWidth) break; } //截边5%的距离,定义文字显示(由于不同的图片显示的高和宽不同,所以按百分比截取) int yPixlesFromBottom = (int)(phHeight * .05); //定义在图片上文字的位置 float wmHeight = crSize.Height; float wmWidth = crSize.Width; float xPosOfWm; float yPosOfWm; switch (position) { case ImagePosition.BottomMiddle: xPosOfWm = phWidth / 2; yPosOfWm = phHeight - wmHeight - Padding; break; case ImagePosition.Center: xPosOfWm = phWidth / 2; yPosOfWm = phHeight / 2; break; case ImagePosition.RigthBottom: xPosOfWm = phWidth / 2 + wmWidth / 2; yPosOfWm = phHeight - wmHeight - Padding; break; case ImagePosition.RightTop: xPosOfWm = phWidth / 2 + wmWidth / 2; yPosOfWm = wmHeight / 2 + Padding; break; case ImagePosition.LeftTop: xPosOfWm = wmWidth / 2 + Padding; yPosOfWm = wmHeight / 2 + Padding; break; case ImagePosition.LeftBottom: xPosOfWm = wmWidth / 2 + Padding; yPosOfWm = phHeight - wmHeight - Padding; break; case ImagePosition.TopMiddle: xPosOfWm = phWidth / 2; yPosOfWm = wmHeight / 2 + Padding; break; default: xPosOfWm = wmWidth; yPosOfWm = phHeight - wmHeight - Padding; break; } imgPhoto.Dispose();//释放底图,解决图片保存时 “GDI+ 中发生一般性错误。” //封装文本布局信息(如对齐、文字方向和 Tab 停靠位),显示操作(如省略号插入和国家标准 (National) 数字替换)和 OpenType 功能。 StringFormat StrFormat = new StringFormat(); //定义需要印的文字居中对齐 StrFormat.Alignment = StringAlignment.Center; //SolidBrush:定义单色画笔。画笔用于填充图形形状,如矩形、椭圆、扇形、多边形和封闭路径。 //这个画笔为描绘阴影的画笔,呈灰色 int m_alpha = Convert.ToInt32(255 * alpha); SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(m_alpha, 0, 0, 0)); //描绘文字信息,这个图层向右和向下偏移一个像素,表示阴影效果 //DrawString 在指定矩形并且用指定的 Brush 和 Font 对象绘制指定的文本字符串。 grPhoto.DrawString(waterWords, //string of text crFont, //font semiTransBrush2, //Brush new PointF(xPosOfWm + 1, yPosOfWm + 1), //Position StrFormat); //从四个 ARGB 分量(alpha、红色、绿色和蓝色)值创建 Color 结构,这里设置透明度为153 //这个画笔为描绘正式文字的笔刷,呈白色 SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255)); //第二次绘制这个图形,建立在第一次描绘的基础上 grPhoto.DrawString(waterWords, //string of text crFont, //font semiTransBrush, //Brush new PointF(xPosOfWm, yPosOfWm), //Position StrFormat); //imgPhoto是我们建立的用来装载最终图形的Image对象 //bmPhoto是我们用来制作图形的容器,为Bitmap对象 imgPhoto = bmPhoto; //释放资源,将定义的Graphics实例grPhoto释放,grPhoto功德圆满 grPhoto.Dispose(); //将grPhoto保存 if (!System.IO.Directory.Exists(TargetPicPath)) System.IO.Directory.CreateDirectory(TargetPicPath); try { imgPhoto.Save(targetImage, PicFormat); } catch(Exception e) { Console.WriteLine(e.Message); } imgPhoto.Dispose(); return TargetPicPath + TargetPicName + "." + PicFormat.ToString().ToLower(); } /// 无损压缩图片 /// <param name="sFile">原图片</param> /// <param name="dFile">压缩后保存位置</param> /// <param name="dHeight">高度</param> /// <param name="dWidth">宽度</param> /// <param name="flag">压缩质量(数字越小压缩率越高) 1-100</param> /// <returns></returns> public bool GetPicThumbnail(string sFile, string dFile, int dHeight, int dWidth, int flag) { System.Drawing.Image iSource = System.Drawing.Image.FromFile(sFile); ImageFormat tFormat = iSource.RawFormat; int sW = 0, sH = 0; //按比例缩放 Size tem_size = new Size(iSource.Width, iSource.Height); if (tem_size.Width > dHeight || tem_size.Width > dWidth) { if ((tem_size.Width * dHeight) > (tem_size.Width * dWidth)) { sW = dWidth; sH = (dWidth * tem_size.Height) / tem_size.Width; } else { sH = dHeight; sW = (tem_size.Width * dHeight) / tem_size.Height; } } else { sW = tem_size.Width; sH = tem_size.Height; } Bitmap ob = new Bitmap(dWidth, dHeight); Graphics g = Graphics.FromImage(ob); g.Clear(Color.WhiteSmoke); g.CompositingQuality = CompositingQuality.HighQuality; g.SmoothingMode = SmoothingMode.HighQuality; g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.DrawImage(iSource, new Rectangle((dWidth - sW) / 2, (dHeight - sH) / 2, sW, sH), 0, 0, iSource.Width, iSource.Height, GraphicsUnit.Pixel); g.Dispose(); //以下代码为保存图片时,设置压缩质量 EncoderParameters ep = new EncoderParameters(); long[] qy = new long[1]; qy[0] = flag;//设置压缩的比例1-100 EncoderParameter eParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qy); ep.Param[0] = eParam; try { ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders(); ImageCodecInfo jpegICIinfo = null; for (int x = 0; x < arrayICI.Length; x++) { if (arrayICI[x].FormatDescription.Equals("JPEG")) { jpegICIinfo = arrayICI[x]; break; } } if (jpegICIinfo != null) { ob.Save(dFile, jpegICIinfo, ep);//dFile是压缩后的新路径 } else { ob.Save(dFile, tFormat); } return true; } catch(Exception e) { Console.WriteLine(e.Message); return false; } finally { iSource.Dispose(); ob.Dispose(); } } } /// <summary> /// 装载水印图片的相关信息 /// </summary> public class WaterImage { public WaterImage() { } private string m_sourcePicture; /// <summary> /// 源图片地址名字(带后缀) /// </summary> public string SourcePicture { get { return m_sourcePicture; } set { m_sourcePicture = value; } } private string m_waterImager; /// <summary> /// 水印图片名字(带后缀) /// </summary> public string WaterPicture { get { return m_waterImager; } set { m_waterImager = value; } } private float m_alpha; /// <summary> /// 水印图片文字的透明度 /// </summary> public float Alpha { get { return m_alpha; } set { m_alpha = value; } } private ImagePosition m_postition; /// <summary> /// 水印图片或文字在图片中的位置 /// </summary> public ImagePosition Position { get { return m_postition; } set { m_postition = value; } } private string m_words; /// <summary> /// 水印文字的内容 /// </summary> public string Words { get { return m_words; } set { m_words = value; } } } }
使用方式参考:
var parntImg = @"icon.png"; var waterImg = @"sup_icon.png"; var saveImg = @"C:\Users\luzhenyu\Desktop\test\"; WaterImageManage manage = new WaterImageManage("", "", 0, ImageFormat.Png); var temp = manage.DrawImage(parntImg, saveImg, waterImg, saveImg, 1.0f, ImagePosition.TopMiddle);//水印图片 var temp = manage.DrawWords(parntImg, saveImg, "我爱你", 0.5f, FontFamilys.黑体, FontStyle.Regular, ImagePosition.TopMiddle);//水印文字 manage.GetPicThumbnail(saveImg + "icon.png", saveImg + "hahahaha.png", 48, 48, 100);//无损压缩图片